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'Space Invaders' Adaptation Drops Down, Increases Speed, Reverses Direction With Warner Bros

With a "Missile Command" movie in development at Fox, and Universal working on an adaptation of "Asteroids," Warner Bros. is looking to get a vintage game of its own. According to the Los Angeles Times, the studio has set its sights on "Space Invaders." If all goes to plan and Warner Bros. acquires the rights from Taito, the Japanese company that originally manufactured the game, Mark Gordon, Jason Blum and Guymon Casady are on board to produce.

The trio makes for an interesting mix, with each producer's experience rooted vastly different genres. There’s Gordon, who worked with Roland Emmerich on large scale disaster films like “The Day After Tomorrow” and “2012.” Then there’s Blum, who stuck behind the little-film-that-could, “Paranormal Activity,” which saw record-breaking success in 2009. And finally there's Casady, a manager-producer with a solid resume that includes "The Expendables," HBO's upcoming "Game of Thrones" adaptation and the 2009 indie horror flick "The Killing Room."

Okay. So we could be looking at an epic alien invasion movie, shot shaky cam style and infused with a mixture of horror and comedy. That actually doesn’t sound so far-fetched considering the nature of the video game.

“Space Invaders” was initially released in 1978 and required the player to elude enemy fire while trying to take out fleets of pixelated ETs. The game also didn’t have much of a back-story, so Warner Bros. has a vast amount of room for creative expansion. Maybe the story is set on an alien world and humans are the invaders. You could call the planet Pandora and populate it with tribes of blue-skinned hunter-gatherers. What do you mean that's been done?

Do you want to see a “Space Invaders” movie? What classic videogame should be adapted next?

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