There's a new "Mortal Kombat" on store shelves now, and the word is that it's pretty damn good. Between that and "Street Fighter 4" its been a good couple of years for fighting games. That said, the "Soulcalibur" series has been notably absent since 2008, when the fourth game in the series was released. Although it was great (and featured "Star Wars" characters!), "Soulcalibur" really peaked as a series with its third installment, "Soulcalibur 2." Can it recapture that former glory as "Street Fighter" and "Mortal Kombat" did? It looks like we'll get our first glimpse of the possibilities sometime next month.
Daishi Odashima, the director of "Soulcalibur 4," has updated his Twitter feed with the following comment: "Hopefully I will be able to announce something mid May." Since Odashima is a member of Project SOUL, it really doesn't get much clearer than that. Some kind of "Soulcalibur" reveal is coming soon, perhaps as early as the middle of next month.
As far as details go, keep waiting. That's all Odashima had to say. Hopefully Team Versus mode will return, after being absent from the last two games. There will almost certainly be one or more unlockable fighters from another franchise (or more than one), and you can probably count on not seeing any repeat appearances from "Star Wars."
Beyond that, what was really missing in "Soulcalibur 4"? What would you want to see more of? The last game was the first to feature online play, so that frontier's been explored and conquered. The character creator introduced in the third game only improved in the follow-up. Do you just want more fighters to play with? New environments? Can you see any advancements made in recent fighters that could work or be improved upon in a new "Soulcalibur" game?