One of the summer’s hottest flicks, Star Trek Into Darkness, was the recipient of one of the year’s worst tie in games.
And while crappy video game adaptations of motion pictures is not entirely a new thing, it was still pretty bad, and hit particularly close to home for the source material’s director.
“The last game, which was obviously a big disappointment to me, was something that we were actually involved in from the very beginning and then we sort of realized it was not going in a place where we were going to get what we wanted, so we dropped out and they continued to do it despite… y’know.”
The end result was a game that not only offended Abrams on a very personal level, but one that also hurt the movie he had just made as well, or so he believes:
“To me the video game could have been something that actually really benefited the series and was an exciting, fun game with great gameplay and instead it was not and was something that I think, for me emotionally it hurt, ‘cos we were working our asses off making the movie and then this game came out and it got, this isn’t even my opinion, it got universally panned and I think that it was something without question that didn’t help the movie and arguably hurt it.”
And it’s true; the game was universally panned across the board. Though Abraham’s belief that it also affected his movie’s bottom line might be a bit over reactionary.
Again, and for better or worse, most simply assume that a game based on a movie is going to be crap. Period. It’s practically a fact of life.