Even though Microsoft’s XNA Game Studio tools lower the hurdles for amateur developers, you still need programming experience. I don’t have any.
But Electronic Arts thinks it has a solution with Sims Carnival. You needn’t know a programming language; just apply your creativity to their already-built toolsets. Currently in beta, I hopped on the Sims Carnival website to see what people have created.
Featured on the front page, for example, is “Blobular,” which was clearly inspired, note-for-note, by “Loco Roco.” Rip-off or not, however, it’s encouraging that the Sims Carnival toolset even allows for something this complex to develop.
I was a little scared upon first booting up Sims Carnival. It seemed like the most popular games were graphic-variations on the same kissing game, a game that also happens to be impossibly hard. The players bragging about pulling off the kiss must have far more patience than I do.
Below, I’ve compiled a list of my favorite games featured on Sims Carnival so far, based on my hour or so perusing the site.
- Rickimary Rollacy
- Trash Can Game
- Paint By Numbers
- Train Rescue
- Chemistry Class
- Sitar Master
Feel free to drop recommendations in the comments!