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Rockstar On "Manhunt 2": The Content, The Cuts, The Prospect Of A Director's Cut On PC Or A Multiplayer Sequel, And More

I beat the game on Sunday and will have stuff to say about it later this week.

But for now, let me point you to my interview with Barrera over at MTVNews.com. I can tell you here that Barrera was choosing his words carefully. Clearly the "Manhunt 2" ratings controversy has made Rockstar extra-careful about how anyone from the company will be (mis)interpreted.

At one point, he struggled to deal with a question about the game's content, saying to me: "I'm so not used to talking about the game, just the controversy," he said. "It's really weird."

In the story he talks about

  • What Rockstar changed in the game and why -- including the little discussed removal of a scoring system
  • What the ideal player experience of "Manhunt 2" is
  • Whether the "Manhunt" series should go multi-player
  • Whether Rockstar will release the "unrated" version of the game on PC
  • An excerpt from my piece:

    The release of "Manhunt 2" may well be a bigger deal than it would have been without the ratings controversy. But Barrera hopes people will talk about the game's content too. "There are conversations to be had about this game — intelligent conversations," he said. "That's what we want to do: get people interested in those [things], rather than ban this game because of X, Y and Z."

    Read the rest at MTVNews.com. And if you hunger for more, read the rest of my year's-worth of "Manhunt 2" coverage, including a Vs. Mode with N'Gai Croal about our play-through of the first six levels of the AO-rated version of the game.

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