Update: Matt Damon Didn't Speak Directly To 'Bourne' Developers, Wanted A Game Like 'Myst'

That's the impression we took away from an event held by Sierra a few weeks back.

There's more to that story, we're now told.

High Moon head of product research and globalization Meelad Sadat contacted MTV Multiplayer to further clarify Damon's involvement. Sadat said High Moon didn't meet one-on-one with Damon. While the actor never explicitly said he was passing due to the violent content, that was Sadat's impression at the time, so that's the impression I came away with during our earlier conversation and used to write the story that appeared on this blog yesterday.

"We got the sense that his interest in games overall was marginal, and we decided to move away from celebrity involvement and take our Bourne into an original direction," said Sadat.

A quote from Damon in an article from The Boston Globe earlier this month further clarifies the situation. The article's focus is on Damon's mother, Nancy Carlsson-Paige, and her views on violence in the media. Damon, however, is interviewed and references his involvement with "The Bourne Conspiracy."

"I lobbied hard [with the video producers] to not make a first-person shooter game but to make it more like Myst, which was a great interesting puzzle you tried to solve - you know, to play with his amnesia or his memory," he told the publication. "They weren't interested. They made the video anyway, without my likeness."

As the article notes in brackets (a journalistic tool to add unsaid clarification), Damon didn't explicitly say he talked to the developers of the game. The author of the story added that extra detail, which High Moon tells us is an error.

Though Damon never met with High Moon to express any sentiments, it appears the original story's conclusion that Damon passed due to violence appears correct.

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