Check out the latest behind-the-scenes video from the team at Bethesda as they give a high-level overview of some of the thought that went into building out the Elder Scrolls sequel. In this two and a half-minute look at the expansive new world of Skyrim, the developers describe it as "orders of magnitude" larger than its predecessor, with increased detail, more interactive items, and, of course, more large scale enemies to tackle in what's certain to be 40-50 hours of play time.
To give you a sense of the increase in size of the new game, Skyrim contains 315 explorable environments for you to stalk and rob (at least if you're playing the game as a shifty, murderous thief like I am).
At only a couple of hours into the new game, I can't completely speak for the the increase in scope, but I can say that your first encounter starts off pretty explosively when compared to the nervous flight through the sewers of the first game. Without getting too far into review/impressions territory, many of the core Elder Scrolls systems you know and love are still there, but Fallout 3 appears to have subtly made its way into the overall design. I'll bring you more detail as I get more time in with the game in a comprehensive review next week.
Elder Scrolls V: Skyrim will be available on the PC, 360, and PS3 November 11th. The full Behind The Wall featurette will be available on the Skyrim Collector's Edition.