Coast to Coast: Space Platformer “Gravity Ghost” Now Available for Pre-Order

Let’s talk semantics: is it still a 2D platformer if your ponytailed protagonist doesn’t run and jump so much as float and slingshot herself through the gravity wells of various interstellar bodies? I’m not sure, but in an indie games ecosystem positively lousy with platformers, designer Erin Robinson’s “Gravity Ghost” stands out thanks to a slick little gravity mechanic.

“Gravity Ghost” isn’t the first to use gravity as a neat gameplay mechanic — from heavy-hitters like “Super Mario Galaxy” to Steph Thirion’s ephemeral “Faraway,” it’s been done before — but it’s the first to couple it so nicely with paper-doll visuals and a soundtrack by “FTL” composer Ben Prunty.

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