A few days ago, those who pre-ordered the digital version of GTA V for the PS3 in Europe received a pleasant surprise: a large chunk of data was downloaded onto their consoles, well in advance of its release date next month.
Actually, it’s somewhat common practice for a certain portion of a game that’s digitally pre-ordered to arrive beforehand, to save time on downloading when the day of release finally arrives.
But the difference is how, unlike most other examples, in which the data is unusable, this particular chunk contained info that could be extracted, to spoil certain surprises.
Folks were able to mine the data, and while no playable bits have resulted, the game’s audio was discovered, about 40 hours worth so far. A work in progress tracklist, among other things, can be found over at Reddit.
Also, the following is supposedly the pre-load theme, courtesy of RockstarInformer:
They also point out that someone has been able to decipher in-game advertisements. Good luck trying to find them on YouTube; Rockstar has been doing a bang up job of yanking each one as they go up.
Anyway, what the heck happened? Who knows, but Sony is taking full responsibility:
“Regrettably, some people who downloaded the digital pre-order of Grand Theft Auto V through the PlayStation Store in Europe were able to access certain GTA V assets. These assets were posted online. We have since removed the digital pre-order file from the PlayStation Store in Europe. We sincerely apologize to Rockstar and GTA fans across the world who were exposed to the spoiler content.”
As for Rockstar, they are none too pleased, not surprisingly. According to Joystiq, they are…
“…deeply disappointed by leaks and spoilers being spread in advance of the game’s launch. GTA5 represents years of hard work by many people across the world, and we all couldn’t be more excited to finally share it with you properly this September 17.”