The recently revealed multiplayer component of Grand Theft Auto V is going to be big. Very big, promises Leslie Benzies, President of Rockstar North and GTA’s chief architect.
In a recent interview with CVG, Benzies reveals that it’s something that his men have wanted to do for a while now, ever since GTA III actually, but they simply haven’t had “the manpower or tech power”, to pull the trigger. Until now, obviously.
And as such, given how it has been brewing in Rockstar’s collective consciousness for quite some time now, Grand Theft Auto Online practically sounds like a game all by itself.
Benzies discusses at length how its scope will be. When one is considers how it’s been described as being a persistent, online word, it’s easily comparable to a full-blown MMO. Though the multiplayer component will not be immediately accessible at launch. Instead, it will become available two weeks after GTA V hits the streets.
The reason is to allow players to be come acclimated to how the single player component works. Which is apparently a whole new animal, when compared to past Grand Theft Autos.
When it was noted how GTA Online could have, in theory, been released on day one, Benzies states:
“We could, but we want it to be known as a different entity, a separate thing, and it’ll grow on its own. It’ll be GTA Online; it’s not part of GTA V. Obviously it’s set in the GTA V engine, but it’s going to grow and evolve into its own thing.”
Be sure to check out the interview, which gives the low down on much of the finer details.
All things considered Rockstar is being quite generous here; they could have easily sold GTA Online as a separate thing and no one would have complained. Actually, some might have, yet they would have purchased it alongside GTA V without hesitation anyway.