If Blade Runner Was An Old School 16-Bit Video Game


Given how influential the movie Blade Runner has been in the annals of video games, it's curious how that there are only two attempts at adaptations. A relatively obscure point and click adventure from the late 90s on the PC and a supremely obscure side-scroller from the 80s for the Commodore 64.

The former was not bad, whereas the latter was abysmal. Neither is based upon the movie directly (though the C64 game is based upon the soundtrack believe it or not). Anyways, what would it be like if there was a legit Blade Runner: The Movie video game? Better yet, what if it was for the 16-bit consoles?

Well, not surprisingly, it would look a lot like the original Shadowrun video game:

The above is courtesy of Cineflex, which specializes in reinterpreting movies in 8-bit, or so they say. Though let's be honest here; the above would not be possible on a NES, but instead a SNES and/or Genesis.

Anyhow, here's another example: Anchorman. Which, again, is more 16 than 8 bits. In fact, it directly borrows from the SNES classic Earthbound:

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