by Joseph Leray
While Insomniac Games are presumably in the thick of development on Xbox One exclusive “Sunset Overdrive,” they’re also taking the time to re-visit the franchise (and platform) that made them famous: they recently announced “Ratchet & Clank: Into the Nexus” for the PlayStation 3.
“Into the Nexus” comes on the heels of “All 4 One” and “Full Frontal Assault,” two “Ratchet” games that moved the series into new directions, with mixed results: “All 4 One” focused on four-player co-op, and “Full Frontal Assault” on competitive multiplayer.
Tag-lined “Heroes Return,” “Into the Nexus” is an epilogue to the “Future” series that wrapped up with 2009’s “A Crack in Time” and promises a more conventional single-player campaign featuring colorful new worlds and the series’ trademark humor and weaponry. Led by creative director Brian Allgeier, “Into the Nexus” will (hopefully) round out the story arc started in “Ratchet & Clank: Tools of Destruction,” with a focus on zero-gravity platforming and puzzle-solving.
That’s welcome news: cartoony action games — “Spyro,” admittedly, being my favorite — are Insomniac’s old stomping grounds, and the less said about their recent sojourn into multi-platform, third-person shooters, the better.
According to the announcement, “Into the Nexus” is the largest downloadable “Ratchet” game to date — though it will also come on a disc — and will be priced at $29.99.
It is also the first “Ratchet” game, to my knowledge, to lack the necessary number of entendres (2) in its title, unless “nexus” has some other meaning. For the record, “Up Your Arsenal” has always been my favorite “Ratchet” sub-title.
“Ratchet & Clank: Into the Nexus” will be available on PlayStation 3 this holiday season.
Joseph Leray is a freelance writer from Nashville. Follow him on Twitter