Troubled ‘Whore of the Orient’ Studio Gets $200k in Government Funding

by Joseph Leray

Things have been a little shaky at KMM Interactive Productions — the multimedia production company responsible for everything from Mad Max to “Whore of the Orient” — but things may be looking up thanks to a hefty grant from Screens NSW, an economic development group within the government of New South Wales.

KMM absorbed much of the staff behind Rockstar’s “L.A. Noire” when developer Team Bondi was scuttled in 2011 and set their sights on “Whore of the Orient,” a similar game set in Shanghai in the 1930’s. In April, development of the new game was halted and staff reportedly laid off after a publishing deal with Warner Bros. went sour.

In May, design lead Alex Carlyle and storyboard artist Kelly Baigent left the firm to form Intuitive Games.

Losing a publisher and key staffers seems ominous, but the grant from Screens NSW suggests that the game is still alive, if not particularly well.

KMM Interactive, like Team Bondi before it, is based in Sydney, the state capital of New South Wales and home to much of Australia’s nascent games industry.

“Through the Interactive Media Fund, Screen NSW has proudly supported a range of immensely talented and innovative creative professionals who have helped Australia lead the world in the exciting world of interactive storytelling,” wrote Screens NSW CEO Maureen Barron in a press release.

For its part, Intuitive Games Studios also received a Screens NSW grant: $30,451 to work on “Canonical Five,” described by the press release as “a thrilling detective game.” “Canonical Five” hasn’t been formally announced yet, but its title may refer to the five murders generally accepted to have been committed by Jack the Ripper.

[Inside Film via GamesIndustry.biz]

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