The hack and slash from “Muramasa: The Demon Blade” developer Vanillaware is headed to the PS3 and Vita, and if you preorder the game, you get a nice, hefty 64-page artbook (pictured above).
Oh, and we’ve got the game’s cover art after the jump.
A couple of weeks back, Kotaku started a minor flap over the artwork in Vanillaware’s upcoming 2D dungeon crawler, “Dragon’s Crown” by leveling claims of sexism at the exaggerated art style of the developer’s president, George Kamitani. I agree with the sentiment that no one should tell you when and when not to be offended, but the outrage here was, to my mind, wildly misdirected given the aims Kamitani’s elaborately detailed and idealized musculature of the characters in the game (Kotaku’s Jason Schreier took particular umbrage to the depictions of the busty heroines of the game).
Exploring what kinds of art makes gamers of all stripes uncomfortable is important, I think, but at the same time, we shouldn’t push for any kind of uniformity in the depictions of the human form—it’s limiting and frankly, implies there’s a “right” way for the human body to look, a kind of reverse ideation.
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