‘Yaiba: Ninja Gaiden Z’ Being Developed Using Unreal, Gets Bloody New Screens

Even as Epic prepares to commit their resources to Unreal 4 development, these screens from the upcoming “Ninja Gaiden” side story “Yaiba: Ninja Gaiden Z” prove the old engine still has some juice in it yet.

The cel-shaded hack and slash is likely to be one of those games with about a 30 second scroll through the many companies that have touched it in some way: Tecmo Koei, their internal developer at Team Ninja, Unreal Engine 3, and of course the Keiji Inafune-led Spark Unlimited which is actually building the game.

“Yaiba” places players in the role of a cyborg ninja on the trail of “Ninja Gaidnen” hero Ryu Hayabusa, adopting a cel-shaded look to tell its story of assassins, mechs, and zombies.

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