by Joseph Leray
When Sony announced earlier this week that it was bringing a game called “Metrico” to the PlayStation Vita, they didn’t have much other information for us — there was a name, a platform, and a website with a Twitter account. Sony made a more full-throated presentation yesterday, posting the game’s trailer and a few snippets from Dutch developer Digital Dreams.
Described as an “atmospheric puzzle game” by Digital Dreams’ level designer Roy van de Mortel in a post on the official PlayStation Blog, “Metrico” won an indiePub Propeller Award last year in the design category, which catapulted onto Sony’s radar. “The gameplay mechanics of ’Metrico’ work particularly well in combination with the unique hardware features the PS Vita has to offer,” says van de Mortel, even if the announcement trailer above doesn’t really explain what those mechanics are.
“Metrico” is about infographics, van de Mortel explains. “The idea has been in our heads for a few years, and was born out of noticing how beautiful infographics can look as an art form,” he muses. “It was reinforced by seeing that infographics have become increasingly important in contemporary pop-culture.”
Most tantalizingly, van de Mortel offers this curious tidbit, as well: “While they haven’t made their way to videogames yet, we think it’s a place where they can work exceptionally well. This is not just because of their pretty aesthetics as much as it is about actively changing data and how that can be visualized.”
You can see in the trailer that the environments seem to be shaped somehow by pie and bar graphs. I can imagine some sort of puzzle structure that depends on changing the data in those graphs to manipulate the landscape in order to progress. That’s purely speculatory, of course, but it will have to be enough for now — Digital Dreams promises that more details (including release and pricing information) will be forthcoming.