By Joseph Leray
Daedalic Entertainment announced today that they’re working “Memoria,” the studio’s sequel to last year’s “Chains of Satinav.”
If none of that sounds familiar, fear not! Daedalic are a German studio that specializes in point-and-click adventure games. “Chains of Satinav” and “Memoria” are based on a fantasy role-playing franchise called “The Dark Eye.”
“Memoria” picks up where it left off, following a young bird-catcher named Geron through a series of fantasy adventures. In “Memoria,” Geron agrees to track down a fabled warrior-princess who went missing 500 years prior; in exchange, a travelling salesman will agree to liberate Geron’s girlfriend, who’s been trapped in the body of a raven.
The Golden Age of adventure games may have died alongside LucasArts, but a robust ecosystem of indie designers and developers have been mining that soil pretty consistently over the years. I’ll admit to being less-than-familiar with “The Dark Eye” or Daedalic’s past work, but “Chains of Satinav” was well-received when it was released, and the first two screenshots of “Memoria” evidence, at the very least, a colorful and detailed aesthetic.
“Memoria” apparently builds on the events of “Chains of Satinav,” but players unfamiliar with the series shouldn’t have a problem jumping into the story of Geron and Sadja. The game will be available later this year on PC, with a full English localization in tow.