“It’s a top-down action-adventure emotional experience” explains Starbreeze’s Josef Fares, who provides a two-minute walkthrough for this downloadable game coming to the 360 and PS3 this spring. “Brothers: A Tale of Two Sons” kind of slipped under my radar over the last few months, and I’ve been curious what Starbreeze was up to post-“Syndicate” reboot.
Their new title has you controlling two brothers as they search for a cure for their father’s life-threatening illness, with independent control of each brother assigned to the thumbsticks and varied interactions with the world based on which brother’s doing the interacting. So there’s a cooperative element to the game in as much as you can consider cooperating with yourself “cooperation.”
From the official synopsis:
Guide two brothers on an epic fairy tale journey from visionary Swedish film director, Josef Fares and top-tier developer Starbreeze Studios. Control both brothers at once as you experience co-op play in single player mode, like never before. Solve puzzles, explore the varied locations and fight boss battles, controlling one brother with each thumb stick.
This is one journey you will never forget.
Watch for the bit in the middle where Fares explains why “Brothers: A Tale of Two Sons” wouldn’t work as a traditional cooperative game in a demonstration that involves a shoe and a baffled Starbeeze employee.
[Source: Giant Bomb]
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