While speaking to a roundtable event attended by Video Gamer, “Metal Gear Solid: Ground Zeroes” director Hideo Kojima expressed some concern that the themes and content of his next game might make it a challenge to sell to a wider audience.
Explaining that he’s prioritizing creativity over sales, Kojima told the assembled journalists:
Honestly I’m going to be targeting a lot of taboos, a lot of mature themes that really are quite risky. I’m not even sure if I’m going to be able to release the game, and even if I did release the game then maybe it wouldn’t sell because it’s too much. As a creator I want to take that risk.
Kojima also said that in his 25 years in the industry, he’s tried to push games towards more mature themes with admittedly mixed levels of success, and that while he enjoys those games that are simply about the visceral thrill of play, he’s not trying to do that with “Ground Zeroes,” which is currently in development for the PC, PS3, and Xbox 360.
That the developer behind the twisty, clone-filled paranoid sci-fi thrillers about proxy violence among nation states and (post)modern warfare must mean that “Ground Zeroes” will be a doozy.
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