New Video Games For The Week Of 2/19: Serious Slash Shooter Classic


Two tough guys in silver are bringing you your requisite violent action this week, with both "Crysis 3" and "Metal Gear Rising Revengance" hitting the real-world and digital shelves. Crytek's shooter might have a broader fanbase than Platinum's hack and slash side story set in the "Metal Gear" universe, but I'm way more excited about the latter than the former. You can run and gun in any number of first-person shooters, but how many allow you to slow down time and cut watermelon?

Title: "Crysis 3" (REVIEW)

Platform(s): PC, PS3, Xbox 360

I rag on console gaming's favorite genre, but Crytek's series--owing to a combination of top-notch production and interesting weapons--has its devotees. The developer has come by those followers honestly, creating spectacles in the best possible sense of the word that push the boundaries of gaming hardware and get the PC crowd excited about picking up a new graphics card.

That emphasis on technical prowess has led to a pair of earlier games that felt sterile but gorgeous to me, but again, there's an audience for what Crytek's doing, and I can't hate on them for trying to essentially bring "Vanquish" to the first-person shooting gallery.

Title: "Metal Gear Rising Revengance" (REVIEW)

Platform(s): PS3, Xbox 360

My review for Platinum's latest character action game will detail the many ways that it's broken and then try to convince you that it's worth picking up. The list of problems with "Revengeance" isn't long, but the individual issues are profound. It's not a game that demos well, and even after completing the campaign, I'm not sure I've really figured out the intricacies of playing Raiden. And this isn't by design.

And yet...

There's an exquisitely satisfying hack and slash that deserves your time and attention.

Title: "Capcom Arcade Cabinet"

Platform(s): Xbox 360

Great, another platform for me to not beat "Ghosts and Goblins" on.

Capcom's just gonna pretend like Xbox Game Room wasn't a thing and attempt to sell a platform through which you can spend some money on nostalgia. These classic game bundles are actually really cool and a great way of keeping the spirit of the arcade alive (since the actual arcades are, you know, in short supply). But with their "Arcade Cabinet," which allows you to buy games in bundles or as singles, it's falling into the trap that Microsoft stumbled into three years ago (although not nearly as disastrously).

Maybe it's just me, but I feel like the value of these older titles as single purchases as diminished to the point that it almost feels like being nickled and dimed when publishers sell them outside of a package deal like "Midway Arcade Origins." I love the sense of dedication to the posterity of classic games, but breaking it up and selling the games individually feels like the wrong way to go about it.

Title: "Serious Sam Double D XXL"

Platform(s): Xbox 360

Devolver Digital has taken the frenzy of the "Serious Sam" franchise to the second dimension, which is an interesting way to get the series back into the spotlight. A 2D platformer based on a series that was a crazed respite from the "serious" style of first-person shooters might not really be playing to the strengths of Devolver's gun-toting hero, but then again, we don't get a lot of side scrolling shooters around these parts.

So it's a wash in terms of giving the audience what they want versus giving them what they might not know they need (and whether or not it's any good remains to be seen).

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