In an interview with Rock Paper Shotgun, Obsidian Entertainment CEO Feargus Urquhart says his company’s been actively and aggressively lobbying for the opportunity to develop another RPG set in the “Star Wars” universe.
The studio behind “Knights of the Old Republic II,” “Fallout: New Vegas,” and the upcoming “South Park: The Stick of Truth” would love to get their hands on the license in order to tell a story between the original and prequel trilogies.
We pitched a between-Episode III and Episode IV game [to LucasArts]. Because we think that timeframe is super interesting. It’s the fall of the Republic, the extermination of the Jedi, it’s Obi-Wan going off and making sure Luke is OK. You have the Sith, but you have the extermination of all Force users except for very, very few. So it was an interesting time to set a game, and you know, Chris Avellone came up with a really cool story.
That’s kind of the money quote in the piece, acknowledging both how thoroughly mined the pre-prequel period has been in recent years among the BioWare games and the relatively unexplored period (in gaming, that is) for the post-prequel period. Putting aside the troubles of “The Old Republic,” Disney’s recently-announced intention to mine the backstories of Han Solo and Bob Fett for standalone films would be right in line with Obsidian’s hopes to capture some of the danger of the Imperial period of the “Star Wars” universe.
Urquhart says this is among one of the top two or three pitches his company has come up with, although with Disney reportedly stepping back from the console gaming space, there’s a big question mark over how they’ll handle the development of the (inevitable) influx of “Star Wars” games which will likely be released in support of the new films.
[Source: Rock Paper Shotgun]
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