The announcement could have been a surprise if it weren’t for those meddling kids sleuthing out clues from CD Projekt’s “Cyberpunk 2077” trailer, but alas. The fact that the studio spent last week bragging about their fancy new tech, an engine capable of “creating an open environment with a complex, multi-thread story,” only added more evidence to “Wild Hunt”’s announcement.
In any case, the confirmation comes in the form of GameInformer’s March cover story. Details are somewhat scant, but we can glean a few things about Geralt’s latest gadabout: he’s got a beard now, for example. “Wild Hunt” introduces a new “monster hunting” mechanic that apparently involves gathering clues first. It will be an open-world game, reportedly 30 times larger than the world of “Witcher 2,” and larger than “Skyrim.”
Incidentally, CD Projekt Red has the high-fantasy power-players in its sights: “It’s really difficult to achieve the numbers like some of our grand competition like the “Dragon Age” franchise, “Skyrim” and whatnot,” a spokesperson says. “We always have ambitions — not only at the top level in terms of quality of build, but also to be independent.” The company are promising that their open world will have no load times at all, so that’s already one notch in their belt. Your move, BioWare.
“The Witcher 3: Wild Hunt” is slated for a 2014 release, joining “Cyberpunk 2077” in CDP’s pipleline of ambitious, promising RPGs.