Geometry Is The Enemy In The 'Antichamber' Launch Trailer

Indie developer Alex Bruce's first person puzzle game launches tomorrow on Steam (you can check out its page here), and he's prepared a new mind-bending trailer to celebrate the long-in-coming release.

Bruce's IGDA-winning title stubbornly resists teaching the player how to conquer its series of puzzles and non-Euclidean environments, inviting them instead to explore and learn the limitations/opportunities of its featureless and yet trippy world.

From the official synopsis:

Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.

Several years in the making, Antichamber received over 25 awards and honors throughout its development, in major competitions including the Independent Games Festival, the PAX10, IndieCade and Make Something Unreal. Antichamber was also supported by the Indie Fund.

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