Del Toro’s Horror Video Game ‘inSANE’ Might Still Happen

Guillermo del Toro really, really wants to make something involving the H.P. Lovecraft mythos, but circumstances (namely the economy) just keep it from happening. First, it was his “Mountains of Madness” adaptation which died a quick death at Universal who were gun-shy about spending a couple of hundred million on an R-rated horror movie, and then there was “inSANE,” the Volition-developed title which died a quick death as THQ’s financial fortunes took a dramatic turn last year.

But according to a Toronto Sun piece, there might be hope that “inSANE” could live again at another publisher.

“We are in talks with a very, very big company. I can’t say who, but it’s one of the big ones. They really responded to the game, they responded to what we were trying,” del Toro told the Sun last week while doing press for “Pacific Rim.” The “Hellboy” and “Cronos” director added that some of the mechanics will need an overhaul so as not to duplicate things already out in the market, and he expressed his commitment to an immersive narrative experience.

Who could it be? EA, who’ve already got one horror franchise under their belts with “Dead Space.” Warner Brothers? If this were further along and not in need of a mechanical overhaul, I’d suggest Activision. I kind of hope it’s either Sony or MS, though, who would likely let the game take its time to gestate before release.

The project was originally set up at “Saints Row” developer Volition since 2010 with an originally planned 2013 release. According to del Toro, his vision of “inSANE” involved gamplay “where where every single action makes them question their own senses of morality and reality,” making it sound a little like “Eternal Darkness.”

[Source: Toronto Sun via Eurogamer]

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