While Crystal Dynamics struggled earlier this year to define the message and marketing for "Tomb Raider," the marketing team for the reboot has finally struck on a way to sell this as the evolution of a hero as opposed to "the terrorization of a young heroine."
The new trailer is the first in a planned "Guide to Survival" series, where developer Crystal Dynamics shows off the evolution of the character in terms of both the story and the game's upgradeable skill tree. Any thoughts on how you'd like to play as Lara?
Crystal Dynamics also provides a look at some of the weapons and tools at the would-be explorer's disposal and crates and how they too can be upgraded throughout the course of the story campaign.
I'm kind of digging some of the ideas here in terms of seeing the tangible narrative and gameplay development of Lara Croft.
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