The developer behind Fallout: New Vegas and South Park: The Stick of Truth are looking to make an isometric, party-based RPG and they're looking for help in getting it off the ground.
Their big pitch is Project Eternity (working title) under development with Obsidian designers Chris Avellone, Tim Cain, and Josh Sawyer, and it's an attempt to capture the look and feel of Baldur's Gate.
The Kickstarter page for Project Eternity promises tactical, real-time combat with a pause system with some dialogue-based gameplay thrown into the overall adventuring.
Obsidian justifies the daunting $1.1 million goal for the campaign by explaining that their team is not only creating a game, but a whole world with art assets, lore, and dialog. Is it too much? It does feel like a million and change is beyond the normal scope of most Kickstarter campaigns (although a few have crossed that mark with more modest starting goals).
Here's Black Isle founder and CEO Feargus Urquhart making his pitch to potential backers:
So what do you think? Will you be backing this one? Or is the scale of this one a little too large for Kickstarter?
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