As Kingdom Hearts turns 10, we get another handheld sequel to the beloved RPG, plus an HD remake of a Dreamcast-era classic, zombies vs. Parkour on XBLA, the continued end of orcs on the PC.
Details on some of this week’s most interesting new releases after the jump.
Title: Kingdom Hearts 3D: Dream Drop Distance
Man, I feel like Kingdom Hearts might need to be used as either a qualifier or an adjective relating to things that are dense with their own history and nested mythologies. Something like, “Man, that was one Kingdom Hearts of a show.” Maybe not, it’s a rough idea, I’ll think that out some more.
I’m a little ways into the latest installment of the Riku/Sora saga which has crossed platforms and spread across a full generation of gaming, but the level of layered history here for fans of the series is inescapable (which is to say that purely from a narrative level, it might not be so inviting to newcomers). But who walks into the fourth sequel to a long-running series blind, anyway?
Kingdom Hears 3D is certain to be loved by a particular segment of the audience and just a complete question mark to everyone else.
Title: Orcs Must Die! 2
A bit more accessible is Robot Entertainment’s action-strategy sequel: there are orcs and you must exterminate them. Bim. Bam. Boom.
This one is part of Xbox LIVE’s Summer of Arcade promotion. And what better way to celebrate the summer than with the living dead in a shadowy, 80’s-style setting?
Deadlight is from Tequila Works and more than anything, the game is about traversal instead of straight-up combat with a unique visual hook.
Oh, and a stealth ode to serial killers.
Title: MDK 2 HD
MDK 2 HD hit PC last fall but it’s just now reaching Steam. So I wanted to take this opportunity to talk about how fantastic this Interplay third-person action game really is.
Released on the Dreamcast back in 2000 (and a year later on the PS2 when the Dreamcast business was becoming less and less tenable), it presents the story of janitor Kurt Hectic who possesses the coil suit which allows him to glide and shoot and the alien invaders which are bent on global domination. Or something. I just remember that it was very funny, one of the playable characters was a cigar-chomping, talking dog, and that juggling between the game’s three characters was in essence like having three very similar yet unique action games on the disc.
I’m curious how well it’s held up over the decade (action games like this don’t always fare so well), so I’ll probably pick it up in the coming days.
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