Microsoft Says Wii U is “effectively a 360”

Whether or not Nintendo’s upcoming Wii U console has the graphics power to compete with current-gen consoles from Microsoft and Sony has been quite a topic since this year’s Nintendo keynote at E3. Many people say the console is already lagging behind, while many others say its ahead of the game and will do just fine when it launches later this year. So what’s Microsoft’s take on Wii U?

In a recent interview with GamesIndustry International, Microsoft Studios corporate vice president Phil Spencer was quoted as saying, “I think their Pro Controller makes a lot of sense with the platform they’ve built. They are building a platform that is effectively a 360 when you think of graphical capability.”

Spencer went on to say that the Wii U would be a great platform for re-hashed and ported Xbox 360 games, considering the design of the new Pro Controller.

“Now they are really making an on-ramp for the back catalog of games that are on 360. It is easy for those games to move over to the Wii U. They’ve moved the buttons around, and they’ve made a controller that feels familiar for 360 gamers, so I get why they are putting those pieces together,” he said.

While saying the Wii U is just another 360 may be a little hard on Nintendo, Spencer was more than happy to reveal that he — like many others — was impressed by ZombiU, “I thought that game played very well,” he said “and I saw the use of another screen and how that would work.”

[via GamesIndustry International]

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