Creative Director Alex Hutchinson walks you through some of the key gameplay features of the Revolutionary War-set sequel.
What new is there to say about this series? You find some guys, you kill them, you throw down some coins so that the locals will pounce on them to cover your escape. Well, okay now there’s hunting. And savage animals. And forts, to infiltrate, and canons, and muskets, and your new chain weapon.
Alright, so Assassin’s Creed III has a bit more going for it besides a tick upwards on the number.
By changing the historical setting, from the bustling urban centers of the first four entries in the series to the untamed wilderness of colonial America, Ubisoft has seemingly infused Assassin’s Creed with new life and a new approach to the material. Or at least that’s my read on it based on all of the material released so far for the game.
Assassin’s Creed III will be available on consoles and the PC on October 30th.
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