Dragons from Capcom, soldiers from Ubisoft, and sorcerers from Sony mark this weeks batch of new game releases.
Title: Ghost Recon Future Soldier
Platform(s): PC, PS3, Xbox 360
After a few years away from consoles, the tactical shooter series is back this week with Future Soldier. The question with any release isn’t just how well it will stand on its own two legs, but how will it rate against the competition. This is a particularly salient question for Ghost Recon Future Soldier because the shooter landscape has changed a bit since the last time players had to stop and scan the battlefield. The FPS genre is, as ever a run-n-gun experience, more so now that Modern Warfare has effectively made shooting at swarms of enemies and running to cover the default for modern-ish games in this genre.
Ubisoft is hoping to entice gamers with a range of slick tactical devices that will allow them to get a bird’s eye view of the bullet-riddled warzone and typically, that means slowing the action down somewhat, being more deliberate about where and how you’ll take your shot.
It’ll be great if Ubisoft delivers another quality shooter in this series, but more than that, they’ll have to convince their audience that everything exploding always isn’t the default switch for the genre right now.
Title: Dragon’s Dogma
Platform(s): PS3, Xbox 360
Capcom’s major console entry in open-world RPGs has a lot going for it including a diverse menagerie of monsters, pretty energetic combat, and a no-nonsense progression system. But all of those virtues pale when stacked against the one great thing you can do in Dragon’s Dogma: scale monsters and stab them in the neck with your sword. Something like that just makes the action here fresh and engaging.
I’m only a couple of hours in, but in spite of some pretty thin storytelling (you are the chosen one who can kill the… z-z-z), but the action here is terrific so far and I’m looking forward to plugging away at this one and providing you guys with a review in the coming days.
Finally, there’s another fantasy entry this week, this one a little more family-friendly from Sony: Sorcery, a PlayStation Move title that sees you flinging magic spells at all manner of monsters, beasts, and creepy crawlies.
Boasting a nice roster of spells tied to Move wand waggle, it’s an attempt to capture the feel of flinging magic around with abandon. I’ll have more to say about this one in my review, but Sorcery is a fantastic set of mechanics in search of a stronger story and a non-frustrating camera. There’s something deeply satisfying about flicking the Move wand with your wrist and hitting a troll with a magic blast.
Good, solid, stuff.
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