By Jeffrey Matulef
As we speculated last week, indie studio Giant Sparrow's mostly monochromatic first-person puzzler, The Unfinished Swan, is coming to PSN.
The core concept involves splattering empty black and white planes with paint to reveal the environment around you. Or at least, that's how it begins.
"Our goal is to give players strange and beautiful experiences they've never had before. We want to give people genuine surprises and then keep on surprising them the whole game," says The Unfinished Swan creator, Ian Dallas. "The painting a white world stuff is actually just the first 15 minutes. After that, things get really weird."
While cagey on what the rest of the game will entail, Dallas revealed a bit of the game's story in an interview with Eurogamer. We know you play as an orphan named Monroe, whose late mother had a penchant for painting, but could never bring herself to finish a piece. An early storybook narration sets the scene, "When she'd gone she left behind over 300 canvasses, not one of them finished. Along with Monroe, who felt pretty unfinished himself."
Monroe is only allowed to keep one painting of hers at the orphanage, so he chooses "The Unfinished Swan." One day the swan disappears from the painting leaving Monroe able to traverse its strange, beautiful world. Evidently, this world was created by a king with a magic paintbrush, and the player will learn more about this backstory by collecting letters in the environment.
While the ominous color scheme and splattered paint resembles a gentler fairy tale version of Frank Miller's Sin City, The Unfinished Swan is meant to emulate children's literature and regain "That feeling of exploration and discovery," as Dallas puts it.
Though much of The Unfinished Swan is still shrouded in shadow, what we know so far sounds mighty intriguing.