Valve Partnering With South Korea’s Nexeon to Develop ‘Counter-Strike Online 2′

Asian gamers are getting another dose of the PC Free-to-Play PC shooter.

Details are scant at this point, but the microtransaction-powered Counter-Strike Online is getting a sequel four years after its initial release. According to the announcement, Counter-Strike Online 2 will be powered by the Source Engine like the original, and will include new modes, environments, and weapons. And, I imagine, more things you can purchase with in-game cash to keep the servers running.

The full details of the release are below:

TOKYO, Apr 04, 2012 — Nexon Co., LTD. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online games, today announced that Nexon Korea Corporation (ceo:Min Seo) has partnered with Valve Corporation (ceo:Gabe Newell) to develop CounterStrike Online 2, the sequel to the highly popular first-person shooter game, CounterStrike Online.

Nexon Korea and Valve Corporation partnered in 2007 to co-develop CounterStrike Online, an online version of the first-person multiplayer game CounterStrike. Tailored for gaming audiences in Asia, CounterStrike Online is an online phenomenon, reaching 500,000, 70,000 and 50,000 concurrent users in China, Taiwan and Korea, respectively.

CounterStrike Online 2 will offer enhanced graphics, more realistic gameplay and powerful impact sensations powered by an enhanced version of the Source engine. The game will also feature various game modes enhancing its original game experience with new and improved environments, weapons, equipment customization and more.

Under the terms of the agreement, Nexon Korea will develop and be the exclusive publisher of CounterStrike Online 2 in Japan, Korea, China and other areas in Southeast Asia. Nexon Korea intends to continue to leverage its proven development expertise and deep understanding of local markets to make CounterStrike Online 2 one of the leading first-person shooter titles in the region.

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