[Update: we’ve got word from Ronimo that Awesomenauts will be priced at $9.99 on PSN and 800 MS points on XBLA.]
Awesomenauts developer Ronimo Games just passed along info that their side-scrolling 3v3 arena combat game will be hitting consoles on May 1st and May 2nd; on the 1st, PSN users can download the game in North America, while XBLA users and PSN users everywhere else in the world can get at it on May 2nd. I’ve reached out to Ronimo for pricing details and will update when they’re available.
Earlier this year, when I spoke with the co-founder of the developer, Romino, Jasper Koning, this is what he had to say about his company’s first foray into console game development:
Well, the console audience is used to a more polished experience. On PC you can release earlier and evolve parts of the game as long as you label it a “playable beta” or an “indie” game. You can’t do really do something like that on consoles, so that means that a lot more work has to go into the game before you can even release the first version. But we happily accepted that challenge, mainly because we wanted to play a quality MOBA from the comfort of our couch.
That said, we’ve been getting a lot of requests for the PC version and we’re looking into it. There are a lot of challenges associated with translating this game to the PC, and right now, we’re just focused on getting the console versions out the door.
Here’s the official description of the game from Ronimo:
Awesomenauts is a MOBA game (Multiplayer online battle arena), and is the first title to bring this genre to the 2-dimensional plane for consoles. In Awesomenauts, players take control of elite, intergalactic mercenaries, and fight out an interstellar war in objective-based, 3-on-3 matches.