It's a pretty busy week for new releases as we get our first Resident Evil game of 2012, our second Silent Hill title, and a second sequel to Ninja Gaiden. We've got videos and details for the new games after the jump.
Title: Resident Evil: Operation Raccoon City
Platform(s): PS3, Xbox 360
Capcom gets into the zombie extermination squad business. Not squads of zombies exterminating normal people, but the other way around. Although that would be kind of interesting. Yeah, so Operation: Raccoon City returns to the site of the outbreak in a class-based shooter, being one of the many titles in recent memory that has taken the franchise farther away from its survival horror roots. That's okay, I don't think that's what Resident Evil is really about anymore. "Horror action" would be the box I'd have to put the series in now.
Don't forget that the 360 version is getting a special download for the competitive Spec Ops mode, if you're looking for a little extra content.
Title: Kid Icarus: Uprising
Hey there, Pit, it's been a long time. One of the most punishingly hard games of the NES era is back for the 3DS after literally years of fans demanding that Nintendo bring the series back. On a personal note, I used to love the original way back when, struggling through its simply diabolical platforming action.
What I don't recall is a rich vein of fiction or anything that's kept the flame alive all these years. I'm not saying that's an essential thing, I've just been at a loss as to what has sparked such deep nostalgia for the game and the fan outcry for a new one. Anyway, its appearance on the 3DS is a welcome one for many fans (this one included) and I'm looking forward to messing around with its campaign and multiplayer modes.
Title: Silent Hill HD Collection
Platform(s): PS3, Xbox 360
Well, hello there, emotionally wrenching psychological horror. If Resident Evil has aeffectively abdicated the title of top of the heap in survival horror (as ungainly as that title might be), the Silent Hill series keeps on trucking, with last week's release of Silent Hill Downpour and this week's HD remake of the second and third games from the series.
If you ask some gamers, the genre begins and ends with Silent Hill 2, which represents the apotheosis of Lynch-ian weirdness crossed with Cronenberg-ian body horror by way of Japanese psychosexual torment. Silent Hill 3 is somewhat less fondly remembered (at least from this quarter), but it did have the second best Akira Yamaoka soundtrack out of all of the titles (2 having the absolute best).
I'm willing to keep gushing about how much I dig that dude's work as long as you guys are willing to keep reading.
Title: Ninja Gaiden 3
Platform(s): Xbox 360, PS3
Sorry, this post ended up being way more about franchise legacies than I intended it to be. But so it goes with Ninja Gaiden, which had a simply incredible reintroduction to gamers with Team Ninja's first Xbox game (and its subsequent updates between consoles). Then came the much-anticipated sequel, which could charitably be described as "rough around the edges" but if you're being completely honest, was effectively an incomplete product. It was, of course, the victim of the well-publicized split between Tecmo Koei and the idiosyncratic auteur behind the series, Tomonobu Itagaki. To hear him tell it (and I'm paraphrasing here), the series was no longer rock and roll, and he left for greener pastures.
So Ninja Gaiden 3 is Team Ninja's opportunity to show that there was more to the series than Itagaki's unique, jiggle-obsessed vision. Are they up to the task of delivering one of the most hardcore 3D action experiences on consoles in recent memory? How rock and roll will it be?
And did they fix the damned camera?
I previewed this PC release from Spanish studio Pendulo a few weeks back, and I was intrigued. While "rough around the edges" was an appropriate descriptor here, too, that was simply because Yesterday was at the time literally unfinished—Pendulo was still in the process of tightening up the overall adventure game experience.
So have they delivered? Time permitting, I'm going to dig into it sometime in the near future and let you know.