The Art of Video Games Take Over The Smithsonian

An exhibition featuring 80 games, interviewers with developers and playable Pac-Man; for the next six months, seminal titles of gaming’s past will dominate the Smithsonian American Museum of Art.

More details after the jump.

You know what the most boring conversation of recent memory has been for me? The whole video-games-as-art “debate” that sprang up a few years ago. It’s such a tedious semantic argument, begging for validation for a 40-year-old industry that has produced both high and low works. I have to imagine cheerleaders on the pro side of the debate should feel vindicated by the exhibition currently running at that venerable institution, the Smithsonian.

Titled The Art of Video Games, it’ll be taking over the third floor of the Smithsonian through September, focusing on “the interplay of graphics, technology and storytelling through some of the best games for twenty gaming systems ranging from the Atari VCS to the PlayStation 3,” using stills and video. Five games will be playable during the event, representing each decade of innovation for the form: Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower. These particular titles were chosen based on user votes from an overall list of 240 selected by Chris Melissinos, Chief Gaming Officer for Sun Microsystems.

You can find more details about the event at the Smithsonian site.

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