Ubisoft reveals when you can begin braving the savage, post-apocalyptic wasteland.
It's been a long and thoroughly complicated road for Ubisoft's I Am Alive to reach its March 7th release date as part of Xbox LIVE's House Party for 2012. From its initial apocalypse survival concept being shepherded at Darkworks Studios as a full console title back in 2008 to its ground-up reinvention into a 1200 MS Point downloadable Xbox-exclusive, it's arrived, albeit not in a shape that we initially expected. It joins Amy as the latest small-scale survival title to grace downloadable platforms.
Here's how Ubisoft describes the game in the most recent release:
I Am Alive follows an everyman’s journey to find his wife and daughter, who were lost during the “Event.” A year later, he finds Haventon, his hometown, in shambles. Buildings are destroyed, toxic ash fills the streets and society has been torn, causing inhabitants to take all necessary actions to survive.
In I Am Alive, players will be challenged by both the environment and the enemies. Stamina and resource management are key when being exposed to deadly atmospheres and scaling enormous buildings in search of supplies. The unique combat system requires players to utilize intimidation - cowards are easily swayed with an empty gun, while other enemies will put players to the test.
I Am Alive will be available on March 7th for 1200 MS Points.