‘Batman: Arkham City’ Artist Explains The Look Of Robin, New Art

A couple weeks ago, Rocksteady let us take our first look at their version of Robin in the upcoming “Batman: Arkham City.” The only screen shown was a black and white image of Boy Wonder in a rather badass get-up, holding a bo staff. Now, thanks to a post on the game’s official forums, we get to see some concept art of Batman’s sidekick, as well as an explanation of the artist’s thought process when transferring this iconic character from the page to your console.

Robin will start out as a downloadable add-on for those that pre-order through Best Buy, but will eventually be available to everyone at some as-yet-unannounced date. There’s no denying that Robin is a beloved character among Batman fans – hell, a debate even broke out in our comment thread in regards to the infamous Jason Todd – so staying true to his image, while converting him over to the gritty world of “Arkham City,” presents a real challenge for the game’s artist.

Senior concept artist, Kan Muftic, took some time on the “Arkham City” forums today to explain his thought process on designing Robin. He even answers a question that’s been running through my brain as to why the team chose to shave Tim Drake’s head; I can’t say I was expecting a UFC-inspired explanation.

“We wanted to create a Robin that players would identify as a contemporary character and move away from the traditional ’Boy Wonder’ image that most people know,” Muftic writes. “Our vision of Robin is the one of a troubled young individual that is calm and introverted at times, but very dangerous and aggressive if provoked. The shaved head is inspired by cage fighters, because we thought that Robin might be doing that in his spare time to keep him on his toes. Still, we kept all the classic trademarks of Robin’s appearance, such as the red and yellow colors of his outfit, the cape and the mask.”

So, Tim Drake is shaving his head “in his spare time?” How very “Taxi Driver” of you, Robin. Actually, all jokes aside, it makes sense that he would keep it close to the skin, given all the scrapping he’ll certainly partake in during the “Arkham City” challenge maps. More importantly, the above screen – and Muftic’s comment – clear up any discrepancy about Robin still sporting the green, yellow, and red; a design choice I actually appreciate.

What do you guys think of Robin’s look and apparently dark attitude in “Batman: Arkham City?” Also, be sure to tell us what you really think about Jason Todd (tip: he was a jerk).