"LittleBigPlanet 2" appeared on a list of PlayStation Move games after E3 this year with a November release date planned. Though it has since been delayed until January 2011 and Move support hasn't been taken off the table, Media Molecule has opted to ship the sequel with a Move demo that will have to suffice until more robust features arrive later on.
"With the main game there will be an extra game — possibly on another disc, maybe on the same disc — that will contain 10-ish levels that demonstrate how Move could work with 'LittleBigPlanet 2,'" Media Molecule community manager James Spafford told Eurogamer.
He did go on to describe a DLC offering that will round out their vision for the the motion controller and "LBP2," however.
"And shortly after release we'll do a full DLC pack that's purely Move, and we'll give away the free controls so people can make their own Move levels as well," Spafford explained.
The game's user-friendly design tools have to be hard enough to get right, even without Move controls. It's not all that shocking that Media Molecule might need some more time to get everything together, but if they really do get a good system together to allow for user-made Move games, this should be an impressive piece of work to witness when it ships.
Will you be satisfied to get a Move demo instead of full support when "LBP2" comes out? Are you willing to forgive Media Molecule because you trust that they'll come through in the end? Share your reactions with us in the comment section below.