Fans of the "Scott Pilgrim" comic series know just how video game-infused it is. Therefore, making a game to tie in to this summer's release of the "Scott Pilgrim" movie makes total sense. Unfortunately, movie games tend to suck. Less unfortunately, this particular "Scott Pilgrim" game looks retro and delightful. GameInformer got a first look at the timed PSN-exclusive release.
It's a side-scrolling beat-em-up in the style of "Double Dragon" or "X-Men Arcade." It's made up of 2D sprites and 16-bit era graphics. It allows for four-player co-op. Need I go on?
Ok, I will. Perhaps the most exciting aspect is the participation of Paul Robertson. You may know Robertson's work from the YouTube series, "Pirate Baby's Cabana Battle Street Fight 2006", wherein Paul animated a ridiculous, side-scrolling brawler level of a game that doesn't exist. After watching the video, you can't help but be crushed to learn that there's no such game as "Pirate Baby's Cabana Battle Street Fight 2006." Thankfully he brought his considerable talent to the "Scott Pilgrim vs. The World" game, which is totally evident in the above screenshot.
Going the download-only route was a smart move for the "Scott Pilgrim" game, as the shorter development time means more time for polish (although that wasn't quite the case with "Watchmen: The End Is Nigh"). I haven't played it yet, but the GameInformer story has ensured that I spend some extra time at the Ubi booth during E3.