If there's one thing that the team at Platinum Games was able to do in "Bayonetta," it was to pack in more angles and perspectives than I have ever witnessed in a gaming experience. Even if the story came off (at least in the English translation) as a rather abstract concept, there are currently ideas festering for a sequel or spin-off.
“We obviously have love for the work we have created, so I don’t see anything wrong with 'Bayonetta 2,'" Platinum Games director Hideki Kamiya told Game Informer. "Personally, I'd like to approach the world of Bayonetta from a different angle, in the form of a spin-off."
There are enough characters and plot (a term I use loosely) elements in the first game to go in a number of directions, so putting together a follow-up should feasible.
Until I see the story on a flow chart or watch all of those cut scenes back to back I'm not sure that I would be able to call them on it if they broke continuity. I am all for seeing more absurdly designed Power Rangers-style beasts on steroids, though.
Does a "Bayonetta" sequel sound good to you? What would you like to see Platinum Games do differently? Share your thoughts in the comment section below.