'Borderlands' Class Guide: The Siren

Yesterday we took a look at The Hunter, the equivalent of a sniper class in "Borderlands." Today we'll examine The Siren, who plays a bit more like a rogue.


The Siren is less reliant on guns, thanks to her special ability. Activating it allows her to go invisible and move at incredible speeds for a short amount of time, letting her get close to enemies to deal massive damage with melee attacks. She's very much a hit-and-run style class, though, as you can't really stand toe-to-toe with anyone for very long. Thankfully the cooldown on her ability is the shortest in the game, so you'll be up and running in no time. Literally.




(Note: The level cap is 50, with a skill point added for each level starting at 5. The Special Ability skill only requires one point to max out, leaving 45 points to spend in the other skills. Each skill can be maxed out with 5 points, so you could fill out the top tier skills in two of the trees, and still have 5 remaining points to max out another skill.)

Special Ability: Phasewalk

Gain the ability to turn invisible and move incredibly fast. Upon entering and leaving Phasewalk you create a Phase Blast that damages nearby enemies. You can melee attack to end Phasewalk early. (Cooldown: 36 seconds)




Controller Tree Tier 1:

Diva – Increases the Capacity of your shield. (First level: Shield capacity +5%)

Striking – Your melee attacks can Daze enemies, reducing their movement speed and accuracy. (First level: Chance to Daze vs. an equal level enemy +20%)

Controller Tree Tier 2:

Inner Glow - While Phasewalking you regenerate Heatlth. (First level: Regenerate +1% of your Health per second while Phasewalking.)

Dramatic Entrance - Your Phase Blast can Daze enemies, reducing their movement speed and accuracy. (First level: Chance to Daze (vs an enemy of equal level): +20%

Controller Tree Tier 3:

Hard to Get - Decreases the Cooldown of Phasewalk (Next level: Phasewalk Cooldown reduced by 3 seconds.)

Girl Power - Killing an enemy causes your Shield to quickly regenerate for a few seconds. (First level: Regenerates 2% of your Shield per second.)

Controller Tree Tier 4:

Mind Games - Each bullet you fire has a chance to Daze enemies, reducing their movement speed and accuracy. (First level: Chance to Daze (vs an equal level enemy): +5%




Elemental Tree Tier 1:

Quicksilver - Increases your Fire Rate with all weapons. (First level: +5% Fire Rate.)

Spark - Increases your chance of causing Elemental Weapons (First Level: +4% Elemental Effect chance.)

Elemental Tree Tier 2:

Resilience - Increased your resistance to Fire, Shock, Corrosive, and Explosive Damange. (First level: Elemental Resistance: -6%)

Radiance - You deal Shock Damage to nearby enemies while Phasewalking. Damage is based on your Level and the Skill's level. (First level: Shock Damage: +1)

Elemental Tree Tier 3:

Venom - Adds Corrosive Damage to your melee attacks. Also, your melee attacks have a chance to Corrade enemies causing additional damage over time. (First level: +5% Melee Damage)

Intuition - Killing an enemy increased your movement speed and the experience you and your team earn for a few seconds. (First level: +10% Movement Speed, +4% Team Experience)

Elemental Tree Tier 4:

Phoenix - Killing an enemy causes you to deal Fire Damage to nearby enemies and makes your shots not always cost ammo for a few seconds. The Fire Damage increased with your Level. (First level: 5% chance to save ammo, Fire Damage: +1)




Assassin Tree Tier 1:

Slayer - Increased your Critical Hit Damage (First level: +5% Critical Hit Damage)

Silent Resolve - Increases your resistance to damage for a few seconds after Phasewalking. (First level: +14% Damage Reduction.)

Assassin Tree Tier 2:

Enforcer - Killing an enemy increases your accuracy and Bullet Damage for a few seconds. (First level: +7% Accuracy, +2% Bullet Damage.)

Hit & Run - Gain increased melee damage and Phasewalk duration. (First level: +7% Melee damage, +0.8 Phasewalk duration (in seconds)

Assassin Tree Tier 3:

High Velocity - Increased Bullet Damage and velocity. (First level: +20% Bullet Velocity, +4% Bullet Damage.)

Blackout - Killing an enemy reduces the cooldown of Phasewalk. (First level: Cooldown reduction per kill: 1.2 sconds)

Assassin Tree Tier 4:

Phase Strike - Using a melee attack while Phasewalking deals additional damage. (First level: +160% Melee Damage)