Over the next couple days we’re gonna be taking a look at each of the four classes in “Borderlands.” Basically I’ll be giving you the rundown on each of the class strengths and weaknesses, as well as their full skill trees. First up, we have The Hunter:
The Hunter is your typical range-focused character. His specialties are Sniper Rifles and Pistols, with many of his skills increasing accuracy and damage with those weapons. His special ability calls out a killer bird that can swoop down and attack nearby foes. One of the skill tree branches for the Hunter, Rogue, increases the effectiveness of your bird, dealing more damage and even stealing items away from enemies.
Based on my experience with the Hunter, he’s an ideal choice if you’re not the run-and-gun type. A little tough to solo with, but paired with one of the other classes in co-op he can be absolutely devastating.
HUNTER SKILL TREE
(Note: The level cap is 50, with a skill point added for each level starting at 5. The Special Ability skill only requires one point to max out, leaving 45 points to spend in the other skills. Each skill can be maxed out with 5 points, so you could fill out the top tier skills in two of the trees, and still have 5 remaining points to max out another skill.)
Special Ability: Bloodwing
Gain the ability to send your pet Bloodwing out to attack an enemy and then return. (Cooldown: 28 seconds)
Sniper Tree Tier 1:
Focus – Increases accuracy with all weapon types. (First level: +5% Accuracy. Sniper Rifle sway: -10%)
Caliber – Increases damage with Sniper Rifles. (First level: +4% Sniper Rifle damage.)
Sniper Tree Tier 2:
Smirk – All players on your team (including you) gain additional experience when you kill an enemy with a critical hit. (First level: +3%)
Killer – Killing an enemy increases your Damage and Reload Speed with all guns for a few seconds. (First level: +8%. Reload Speed +6%)
Sniper Tree Tier 3:
Loaded – Increases Magazine Capacity with Sniper Rifles. (First level: Magazine Capacity +14%)
Carrion Call – Shooting an enemy with a Sniper Rifle reduces the cooldown of your Bloodwing. (First level: Cooldown reduction per hit: 0.8 seconds).
Sniper Tree Tier 4:
Trespass – Your bullets have a chance to ignore shields. Also slightly increases Bullet Damage. (First level: 20% chance to penetrate shields. 1% Bullet Damage.)
Rogue Tree Tier 1:
Swift Strike – Increases Bloodwing Damage and movement speed. (First level: +20% Bloodwing Damage, +8% Bloodwing Speed)
Swipe – The Bloodwing causes enemies to drop additional money, ammo and healing items when it attacks. (First level: Maximum number of additional items dropped: 1)
Rogue Tree Tier 2:
Fast Hands – Increases reload speed with all weapon types. (First level: +8%)
Out for Blood – When your Bloodwing strikes an enemy you gain health based on the amount of damage done. (First level: Percentage of damage converted to health: 7%)
Rogue Tree Tier 3:
Aerial Impact – Attacks from your Bloodwing can Daze enemies, reducing their movement speed and accuracy. (First level: Chance to Daze vs. an equal level enemy: 20%)
Ransack – Killing an enemy increases the amount of loot you get from other enemies killed for a few seconds. (First level: Chance to drop an additional item: 20%)
Rogue Tree Tier 4:
Bird of Prey – Increases the number of targets the Bloodwing can attack before returning. (First level: The Bloodwing attacks up to 2 targets).
Gunslinger Tree Tier 1:
Deadly – Increases Critical Hit Damage (First level: +6% Critical Hit Damage).
Gun Crazy – When using pistols you have a chance to fire 2 shots with each pull of the trigger instead of just 1. (First level: 8% chance to fire 2 shots.)
Gunslinger Tree Tier 2:
Lethal Strike – Increases melee damage. Also, every melee attack has a 35% chance to be a Lethal Strike and deal extremely high damage. (First level: Melee Damage +10%, Lethal Strikes deal +100% damage.)
Riotous Remedy – Killing an enemy gives you chaotic health regeneration for a few seconds. (First level: You can be healed for up to 3% of your maximum Health over 7 seconds).
Gunslinger Tree Tier 3:
Predator – Decreases the cooldown of your pet Bloodwing. (First level: Bloodwing Cooldown reduced by 3 seconds.)
Hair Trigger – Increases Fire Rate and Magazine Size with pistols. (First level: Fire rate: +4%, Magazine Size: +6%)
Gunslinger Tree Tier 4:
Relentless – Killing an enemy increases your fire rate and gives every bullet fired a 25% chance to be a Killer Shot and deal additional damage. This effect lasts a few seconds. (First level: Fire Rate: +8%, Killer Shot damage: +20%)