by John Constantine
When you’re brought in to make an original game based on one of the most popular film franchises in history, your hands are usually tied to all kinds of characters, story elements and setting. Propaganda is taking the road less traveled with their action role-playing game “Pirates of the Caribbean: Armada of the Damned”. No Jack Sparrow, no Orland Bloom Keira Knightley make-out sessions here. The game is all about you and you are the baddest ass pirate n the high seas.
That is, you will be. The game’s design and creative directors didn’t have anything to show us during our private session with them at E3. What they had was a solid looking concept trailer and many good ideas about what a great “Pirates” game should be. Set fifteen years before the movies, you play your own customized pirate and explore both Caribbean islands and the surrounding seas on your own ship, with unique combat and character growth in both.
While it seems like a must, multiplayer is still unconfirmed and they’ve yet to decide if you can play as a female character, “Fable 2” style. Disney? I want to be a lady pirate when the game ships for Xbox 360 and PS3 next year.