New 'Boom Blox' And 'Rabbids Go Home' Images

Sorry for the slow day on Multiplayer, readers. A story I was working on needed a little more time and won't be up until tomorrow morning. In the mean time, please amuse yourself , with one new screenshot from this summer's "Boom Blox Bash Party" and some concept art for today's newly announced "Rabbids Go Home."

Here's the P.R. word from Ubisoft on this concept art for the newly-announced "Rabbids Go Home":

Today Ubisoft announced that the Rabbids will receive their own standalone brand with the Holiday 2009 release of the comedy-adventure Rabbids Go Home. Developed by Ubisoft Montpellier, the team behind Beyond Good & Evil, Peter Jackson's King Kong: The Official Game of the Movie and the original Rayman Raving Rabbids, the game will benefit from a new engine designed specifically for the Wii home video game system from Nintendo, offering the Rabbids a hilarious adventure in a brand new universe.

The Rabbids are already beloved the world over, selling 6.5 million copies of their raving adventures and starring in their own series of videos that have kept web surfers laughing for years. Moving up to top billing with their own brand of games was a logical next step and fans will now be able to enjoy the fun in this humorous adventure game where the Rabbids unleash their insanity onto the human world as they attempt to return to their Rabbid home.

And here's the PR word from EA on this shot, which was used to show off one of the new worlds in "Boom Blox Bash Party":

Inspired by the classic conflict between heroes and villains, the Heroic world takes players from the rooftops of a cityscape with a lovable Super Pig hero to the lair of an evil mastermind monkey villain. Rescue helpless characters from teetering towers of blox! Sling the Super Pig into towers of gleaming point blox! Bash your way through the incredible machines the evil bunny and his robot henchmen have built in their underwater lair!

Hey, this isn't as good as ending the day's postings with fart-juggling, but we can't have it all. Can we?