Xbox 360 Community Games Program Not Ideal For Studio-Level Work, Developers Say

"If we'd spent several months [making our game] we’d be less happy," an Xbox 360 Community Games Developer tells former MTV Multiplayer reporter Patrick Klepek. Head over to his piece in Gamasutra to check out some Key Lessons Learned by the Community Games developers who have just discovered how their games have sold -- and are feeling some pain over it.