Funcom: Staffing Cuts Won’t Affect ‘Age of Conan,’ Xbox 360 Version Still in Development

Last week, MMO website TenTonHammer confirmed layoffs at Funcom’s U.S. branch.

The Norway-based developer of “Age of Conan” acknowledged the “staffing cuts,” which reportedly affected 70% of the U.S. branch in the Customer Service and Quality Assurance departments, as “part of our ongoing cost based efficiency and performance initiatives that are vital to any business.”

We followed up with Funcom about how the cuts would affect “Age of Conan” and to check on the status of Xbox 360 version of the game in development. Product manager Erling Ellingsen told us via e-mail:

“Our aim is for this to not affect development of ’Age of Conan,’ or any of our other games, at all. We are sticking firmly to our plans. The Xbox 360 version of the game is still in production, but as before we are not committing to any specific dates. I wish I could give you more information, but I can’t at the time being.”

“Age of Conan” was released in May and the Xbox 360 version was slated for 2009.

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