While killing time in Los Angeles on Tuesday, I decided to swing by Pandemic Studios. Their studio was situated right smack in-between where I'd had lunch in Santa Monica and my Hollywood hotel. It was perfect!
Pandemic Studios is under construction, though. The multi-level area for the developer is expanding and, consequently, not necessarily looking as cool as it will six months from now.
It's interesting to see a company in transition; Pandemic Studios is moving from post-crunch on "Mercenaries 2: World in Flames" to an increased focus on "Lord of the Rings: Conquest" and the mysterious "Saboteur."
With that in mind, let's check out Pandemic Studios...
A group of developers get ready for some sit-down multiplayer action
I have no idea what this means, either. That's why I took a picture.
A concept artist working on "Lord of the Rings: Conquest"
This snack bar used to becovered in LCDs and stocked with pulled-up chairs as it served as a crunch-time work station for "Mercenaries 2."
A developer (who actually knew my online message board handle) poses for MTV
Some concept art for the upcoming "Saboteur"
A map for the original "Mercenaries" alongside a magazine cover for it
What do you think of Pandemic's offices, readers? Once construction is finished, we'll have to take another look!