I played "Gears of War 2" last night but can't talk about that until Monday.
I played a tiny bit of "Fable II" but still haven't re-rolled my still-hefty character.
I played "Castlevania: Order of Ecclesia," and, so far I am liking it more than previous "Castlevania" games. The pacing is more brisk, and while I still find the setting cheesy, I'm not minding it as much as I did before. I need to play more to figure out why.
I am confounded by two things, though.
One: the character and item-management menus seem overly complex. The Glyph menu seems to list those signature power-ups multiple times without explaining why.
Two: I want to be able to attack in an upward direction! Maybe its sacrilege to think that my "Castlevania" heroine should be able to point her sword or rapier above her head as enemies dive down to attack her. Maybe it would be like asking why Mario can't just punch the Goombas instead of needing to jump on them. But, really, being able to attack upward would be nice. Let me guess: that'll be a power-up I get later?
"Congratulations! You've unlocked the ability to protect the top of your head!" Maybe?
Next: A weekend of "Gears" and "Resistance" is ahead of me, I think. With some "Fable" mixed in.