During the first day of BlizzCon 2008, I got to chat with Blizzard's executive vice president of game design Rob Pardo. When I arrived for the interview, I couldn't help but notice he was donning a colorful T-shirt in lieu of the typical company garb.
"We decided to have a little fun at this BlizzCon, and we did a run of specialty shirts just for the ['Diablo III'] team," he explained of his baby blue tee with a design that looked inspired by "My Little Pony" and "Rainbow Brite."
"We came up with the cool rainbow domination logo of 'Diablo III,'" he continued, "and we just thought it'd be kind of funny to poke some fun at the big controversy that's going on. ... I think it's so important that you can have as much fun making games as ultimately your fans have playing them. We're just having fun with the game."
Pardo added, "I think we even talked about starting to put some rainbows in 'StarCraft II,' just because of the catch phrase that 'Diablo III' is the 'rainbow game.'"
But seriously, will there be in rainbows in "StarCraft II"? "I don't know, maybe we'll do an Easter egg level that's the rainbow level," Pardo replied with a laugh. "I cannot confirm or deny at this particular point."
Speaking of rainbows, I also asked Pardo if the company had found a new art director for "Diablo III." "We actually have not filled that position yet," he said. "We're actively interviewing right now, and I'm hoping within the next month we'll fill that position." And no, the person doesn't need rainbows in their portfolio. "But if they did," he said, "we wouldn't knock them for it."