I'm trying to find some time to post my impressions of "Wii Music," the newly announced Wii game that you can't lose and that didn't seem to go over with the E3 press corps as well as "Wii Sports" or "Wii Fit." My short take: I liked it better after I played it today.
For now, though, chew on this:
At a Nintendo developer's roundtable event this evening in Los Angeles, a German journalist asked Nintendo designer Shigeru Miyamoto if it would be more appropriate to call "Wii Music," which lacks goals and points, a "toy" rather than a "video game."
Miyamoto replied tersely: "Yes, that's right. And that's why it's more interesting than a video game."
I hadn't seen that side of Miyamoto before! Could it be -- in this case as in so many before -- that he's right? Are we too hung up on traditional video game constraints to appreciate something more free-form?
(Also: other blogs seem to have posted this already, but in case you missed it, he confirmed that a new "Pikmin" game is in development. "We are making 'Pikmin,'" he said. He did not elaborate.)